Hideaway 3ds max, mental ray, Photoshop, ZBrush September 2011
This is my latest work!
I have worked 2 months to make the image and all of it is 3d and composed in Nuke.
I used about 25 lights, mental ray, skyportals, photometrics and mental ray area.
The rocks are made with procedural displace. The grass is made with the mod Hair and fur. Most of the materials are archdesign and the textures are made in photoshop.
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